Flood It .NET
I've been playing a bit with Silverlight this weekend, and I made a little app based on little game called Flood-It! Unfortunately, at the time I started I couldn't remember the name of the app, so it's a bit of an interpretation...
Anyhow, the goal of the game is to 'flood' the screen with all one color. It's a bit difficult to explain, so just click around a bit and it will start making sense.
So far I've really liked working in Silverlight, it's very similar to Flex except that C# blows ActionScript out of the water. I've got a few more little projects I'd like to try before I give my final verdict, so don't touch that dial!
The War of The Roosevelts – Part Deux
After spending a few dozen hours playing The War of the Roosevelts, I realized that there was a wee bit of room for improvement.
Now, there's like cards and stuff.
Enjoy.
THE WAR OF THE ROOSEVELTS!
Here's the source, but I still won't waste my time looking up the svn link.
The War of The Roosevelts
I've been tinkering around with C# and Flex a lot this year, but I haven't been posting much.
So in the interest of posting *something* I give you...
*drumroll*
THE WAR OF THE ROOSEVELTS!
You, standing in the (uneven?) shoes of Franklin D. Roosevelt, finally get a posthumous chance to stand up to your bullying older cousin Teddy in a game of WAR...well, at least the game of war as I knew it growing up. Wikipedia's got it's own ideas.
I lost interest in it by the time I got to the gui, so that aspects (aka as the part people actually see) is a bit...rough. Just a bit. ENJOY!
Here's the source, but I won't waste my time looking up the svn link.
Gosu Extensions Update

I've finally finished updating my Gosu Extensions. It's far from perfect, but it's in a good spot and I'm relatively happy with it. It feels good to get something "done".
Although my coding process hasn't been 100% TDD, I would say at least it's been test centric and irregardless of whether I actually do anything with this, I think it's been a good experience.
I plan on updating some of my "games" to use this new version, so I can see if these extensions actually save me any work.
Here are a few of the highlights
- JavaScript like elements and events ( on_click, on_focus etc )
- Wrappers for Gosu Images, Samples, Fonts and Text
- Bounding Boxes for basic collision detection
- Easy cursor support
- Basic grid / matrix support
- Basic scheduling system
Enough chit chat, Download the code!
Breakout Knock Off in Ruby with Gosu

I Just finished up a Breakout knock off using Gosu and some basic extension classes I've been tinkering around with. There's only "level" and I'm certain the paddle / ball bounce routine is totally incorrect but I've had enough fun with it for tonight. The samples were lovingly provided by http://freesoundfiles.tintagel.net/Audio/, but those swanky graphics were all me.



























